The Chance
A personal firearm, named and sanctified by the leaders of the Future War Cult.
Source: Future War Cult Vendor
Stats
Armor ammo perks
Chest armor and boots can each raise this weapon's Inventory.
The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.
Roll builder
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Clown CartridgeReloading this weapon has a chance to grant a larger than normal magazine.
Armor Piercing RoundsThese iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
◆ Equip Speed◆ Range
Crowd ControlKills with this weapon grant bonus damage for a short time.
+15% damage · For 3 seconds after a kill
Every perk The Chance can roll
Column by column, as in the roll builder. Random slots roll one perk from their list.
- Column 1one of SteadyHand IS, TrueSight IS · or · one of FastDraw IS, SureShot IS · or · QuickDraw IS
- Column 2one of Clown Cartridge, Hip Fire, Outlaw, Performance Bonus, Rangefinder, Spray and Play, Return to Sender, Zen Moment
- Column 3one of Armor Piercing Rounds, High Caliber Rounds, Perfect Balance · or · one of Flared Magwell, Single Point Sling, Snapshot · or · one of Send It, Explosive Rounds, Field Scout
- Column 4one of Crowd Control, Grenadier, Final Round, Who's Next?, Luck in the Chamber, Mulligan, Feeding Frenzy, Third Eye
Other versions
Item hash 649076661