Reflection Sum (Adept)
How to count the infinities?
Stats
PvP damage
Very bad- Optimal TTK (s)
- 1.00
- Optimal kill
- 2.33 bursts (6 crit 1 body)
- Body-shot TTK (s)
- 1.50
- Body shots to kill
- 3.33 bursts (10 body)
- Crit damage
- 30
- Body damage
- 20
Numbers from the regular Reflection Sum (same year).
From Mercules904's weapon stats spreadsheet (Rise of Iron era), for the weapon without damage perks.
Armor ammo perks
Chest armor and boots can each raise this weapon's Inventory.
The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.
Roll builder
CompareThis roll
Last ResortThis weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

Army of OneQuick unassisted kills with this weapon reduce grenade and melee cooldown.

HeadseekerBody shots with this weapon increase precision damage for a short time.
+25% precision damage · On the 3rd shot of a burst
Every perk Reflection Sum (Adept) can roll
Column by column, as in the roll builder. Random slots roll one perk from their list.
- Column 1Last Resort
- Column 2QuickDraw IS · or · Red Dot-ORA2 · or · Ranged Lens RLS3
- Column 3Army of One
- Column 4Speed Reload · or · Injection Mold · or · Appended Magazine
- Column 5one of Headseeker, Secret Round, Hidden Hand, Third Eye
Item hash 48423573