D1 Armory

Plan C

Exotic Fusion Rifle
Year 1ArcSpecial

Good fighters have contingency plans. Great fighters don't need them.

Source: Nightfall, Prison of Elders, Crucible, Vault of Glass, Crota's End, Strike, Xûr, Agent of the Nine

Stats

Attack135–155155
Charge Rate
22
Impact▲
87
Range▲
52
Stability◆
40
Reload
100
Aim assistance◆
40
Equip Speed
100
Inventory Size
40
Magazine5

Optics15
Recoil direction85–10585

PvP damage

Damage per bolt
47
Bolts to kill
5
Charge time (s)
0.80

From Mercules904's weapon stats spreadsheet (Rise of Iron era), for the weapon without damage perks.

Armor ammo perks

Chest armor and boots can each raise this weapon's Inventory.

The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.

Roll builder

Compare

This roll

  • Field Choke

    More range and impact. Increased recoil.

    ▲ Range▲ Impact◆ Stability◆ Aim assistance
  • Hip Fire

    This weapon has bonus accuracy while firing from the hip.

  • Accelerated Coils

    Reduces weapon charge time in exchange for slightly decreased damage.

    ◆ Impact
  • Plan C

    Charge and equip times are very short immediately after weapon swap.

Every perk Plan C can roll

Column by column, as in the roll builder. Random slots roll one perk from their list.

  1. Column 1Field Choke · or · CQB Ballistics · or · Smart Drift Control
  2. Column 2Hip Fire
  3. Column 3Accelerated Coils · or · Hammer Forged · or · Perfect Balance
  4. Column 4Plan C

Other versions

Item hash 346443851