Two To The Morgue
You know the old saying…
Source: Crucible Quartermaster
Stats
PvP damage
Very bad- Time between shots (s)
- 1.03
- Pellet damage
- 20
- Total damage
- 240
- Max range
- 32
From Mercules904's weapon stats spreadsheet (Rise of Iron era), for the weapon without damage perks.
Armor ammo perks
Chest armor and boots can each raise this weapon's Inventory.
The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.
Roll builder
CompareThis roll

CascadeMelee kills automatically reload a portion of this weapon's magazine.
QuickdrawThis weapon can be drawn unbelievably fast.
Close and/or PersonalShort period of 25% bonus melee damage after landing a hit with this weapon.
+25% melee damage · Melee damage
Every perk Two To The Morgue can roll
Column by column, as in the roll builder. Random slots roll one perk from their list.
- Column 1one of Smooth Ballistics, Linear Compensator, Smart Drift Control · or · one of Accurized Ballistics, Field Choke, CQB Ballistics · or · one of Soft Ballistics, Aggressive Ballistics
- Column 2one of Cascade, Final Round, Grenadier, Luck in the Chamber, Last Resort, Return to Sender, Kneepads
- Column 3one of Quickdraw, Field Scout, Flared Magwell · or · one of Snapshot, Perfect Balance, Hammer Forged · or · one of Lightweight, Single Point Sling, High Caliber Rounds
- Column 4one of Close and/or Personal, Rangefinder, Crowd Control, Spray and Play, Full Auto, Feeding Frenzy
Other versions
Item hash 3463607706