D1 Armory

Blind Perdition

Legendary Pulse Rifle
Year 2KineticPrimary

"It is only a prison if you believe it to be." —Parables of the Allspring

Source: Crucible, Rise of Iron

Stats

Attack300–400300
Rate of Fire
73
Impact
7
Range◆
38
Stability▲
64
Reload▼
76
Aim assistance
61
Equip Speed◆
71
Inventory Size
54
Magazine▼18–2121

Optics17
Recoil direction60–8060

PvP damage

Optimal TTK (s)
0.87
Optimal kill
2.66 bursts (8 crit)
Body-shot TTK (s)
1.33
Body shots to kill
4 bursts (12 body)
Crit damage
25
Body damage
17

From Mercules904's weapon stats spreadsheet (Rise of Iron era), for the weapon without damage perks.

Armor ammo perks

Chest armor and boots can each raise this weapon's Inventory.

The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.

Roll builder

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This roll

  • CQB Ballistics

    Greatly reduced recoil. Significant penalty to range.

    ▼ Range◆ Stability
  • Smallbore

    Increased Range and Stability Slower Reload, Reduced Magazine Size

    ▲ Stability▲ Range▼ Magazine▼ Reload
  • High Caliber Rounds

    Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.

    ◆ Equip Speed◆ Range
  • Counterbalance

    This weapon has increased stability.

Every perk Blind Perdition can roll

Column by column, as in the roll builder. Random slots roll one perk from their list.

  1. Column 1CQB Ballistics · or · Smart Drift Control · or · Smooth Ballistics
  2. Column 2Smallbore · or · Hand-laid Stock
  3. Column 3High Caliber Rounds · or · Hand Loaded
  4. Column 4Counterbalance · or · Outlaw

Item hash 320170738