Blind Perdition
"It is only a prison if you believe it to be." —Parables of the Allspring
Source: Crucible, Rise of Iron
Stats
PvP damage
- Optimal TTK (s)
- 0.87
- Optimal kill
- 2.66 bursts (8 crit)
- Body-shot TTK (s)
- 1.33
- Body shots to kill
- 4 bursts (12 body)
- Crit damage
- 25
- Body damage
- 17
From Mercules904's weapon stats spreadsheet (Rise of Iron era), for the weapon without damage perks.
Armor ammo perks
Chest armor and boots can each raise this weapon's Inventory.
The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.
Roll builder
CompareThis roll

SmallboreIncreased Range and Stability Slower Reload, Reduced Magazine Size
▲ Stability▲ Range▼ Magazine▼ Reload
High Caliber RoundsOversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
◆ Equip Speed◆ Range
CounterbalanceThis weapon has increased stability.
Every perk Blind Perdition can roll
Column by column, as in the roll builder. Random slots roll one perk from their list.
- Column 1CQB Ballistics · or · Smart Drift Control · or · Smooth Ballistics
- Column 2Smallbore · or · Hand-laid Stock
- Column 3High Caliber Rounds · or · Hand Loaded
- Column 4Counterbalance · or · Outlaw
Item hash 320170738