D1 Armory

Frontier-AR1

Uncommon Auto Rifle
Year 1KineticPrimaryRandom rolls

Clear skies. Tall grass. Open space. Perfect shot.

Source: Gunsmith, The Taken King, Quest, Strike

Stats

Attack102–192192
Rate of Fire
77
Impact
28
Range
16
Stability◆
28
Reload◆
44
Aim assistance
34
Equip Speed◆
29
Inventory Size
20
Magazine30

Optics15–1915
Recoil direction40

Armor ammo perks

Chest armor and boots can each raise this weapon's Inventory.

The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.

Roll builder

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This roll

  • FastDraw IS

    Standard sight. A lightweight design, good for recoil control.

    ◆ Stability◆ Reload◆ Equip Speed
  • Partial Refund

    Chance to return a portion of the magazine after an assist.

Every perk Frontier-AR1 can roll

Column by column, as in the roll builder. Random slots roll one perk from their list.

  1. Column 1one of FastDraw IS, SteadyHand IS, TrueSight IS, Red Dot-OES, Red Dot-ORS1, Red Dot-ORES · or · one of QuickDraw IS, SureShot IS, Red Dot-ORS, Red Dot-OAS, Focus Lens FLS2
  2. Column 2one of Partial Refund, Glass Half Full, Rodeo, Underdog, Eye of the Storm, Rescue Mag, Danger Close, Surrounded, Last Resort, Persistence, Spray and Play, Battle Runner, Rangefinder, Reactive Reload, Grenadier, Counterbalance

Item hash 2595349102