D1 Armory

Hoss Mk.51

Rare Hand Cannon
Year 1KineticPrimaryRandom rolls

This weapon's true weight and heavy punch make for a valued friend when out beyond the City.

Source: Crucible, Iron Banner, Crimson Doubles, Prison of Elders, Oryx's Dreadnaught, Strike, Challenge of the Elders

Stats

Attack80–180105
Rate of Fire
22
Impact
81
Range
28
Stability▲
39
Reload◆
33
Aim assistance
64
Equip Speed◆
37
Inventory Size
42
Magazine◆8–108

Optics15
Recoil direction86

Armor ammo perks

Chest armor and boots can each raise this weapon's Inventory.

The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.

Roll builder

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This roll

  • SteadyHand IS

    Stable sight. Optimized for excellent recoil control.

    ▲ Stability◆ Reload◆ Equip Speed
  • Counterbalance

    This weapon has increased stability.

  • Extended Mag

    A larger magazine.

    ◆ Magazine

Every perk Hoss Mk.51 can roll

Column by column, as in the roll builder. Random slots roll one perk from their list.

  1. Column 1one of SteadyHand IS, QuickDraw IS · or · one of FastDraw IS, TrueSight IS · or · SureShot IS
  2. Column 2one of Counterbalance, Grenadier, Outlaw, Final Round, Feeding Frenzy, Luck in the Chamber, Performance Bonus, Rangefinder, Reactive Reload, Spray and Play, Return to Sender, Who's Next?, Zen Moment, Hip Fire, Mulligan, Life Support
  3. Column 3one of Extended Mag, Hand Loaded, Send It, Explosive Rounds · or · one of Speed Reload, Snapshot, Quickdraw, Lightweight, Armor Piercing Rounds

Item hash 2144506416