D1 Armory

Mos Calamus I

Uncommon Hand Cannon
Year 1KineticPrimaryRandom rolls

All matter tends toward entropy. Your hand will speed it on its way.

Source: Quest, Strike, The Taken King

Stats

Attack37–177177
Rate of Fire
22
Impact
81
Range
19
Stability◆
35
Reload◆
24
Aim assistance
43
Equip Speed◆
38
Inventory Size
28
Magazine9

Optics15
Recoil direction100

Armor ammo perks

Chest armor and boots can each raise this weapon's Inventory.

The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.

Roll builder

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This roll

  • FastDraw IS

    Standard sight. A lightweight design, good for recoil control.

    ◆ Stability◆ Reload◆ Equip Speed
  • Partial Refund

    Chance to return a portion of the magazine after an assist.

Every perk Mos Calamus I can roll

Column by column, as in the roll builder. Random slots roll one perk from their list.

  1. Column 1one of FastDraw IS, SteadyHand IS, QuickDraw IS · or · one of SureShot IS, TrueSight IS
  2. Column 2one of Partial Refund, Cascade, Underdog, Eye of the Storm, Rescue Mag, Life Support, Danger Close, Surrounded, Last Resort, Exhumed, Relentless Tracker, Triple Tap, Hot Swap, Outlaw, Spray and Play, Rangefinder

Item hash 1793886018