Stillpiercer
By the time they know you're there, it's already too late.
Source: Gunsmith, Quest, The Taken King
Stats
Sniper ammo
- Max carried
- 15
- Per ammo brick
- 4
- Spawn-in
- 6
From the weapon's Inventory 60 with armor "None", using Mercules904's sniper inventory table.
PvP damage
Poor- Time between shots (s)
- 0.83
- Revive snipe
- Yes
- Super snipe (10 armor)
- No
- Super snipe (9 armor)
- Yes
- Super snipe (7 armor)
- Yes
- Body-shot kill (1 armor)
- No
- Crit damage
- 398
- Body damage
- 160
- Max aim assist
- 56
From Mercules904's weapon stats spreadsheet (Rise of Iron era), for the weapon without damage perks. His row is for a version with slightly different Impact or Rate of Fire, so these numbers may be a little off for this one.
Armor ammo perks
Chest armor and boots can each raise this weapon's Inventory.
The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.
Roll builder
CompareThis roll

PerfectionistMagazine is refunded if all shots fired are precision kills.
SnapshotAiming this weapon is incredibly fast.
Self SpotterIncreased radar resolution when this weapon is equipped.
Every perk Stillpiercer can roll
Column by column, as in the roll builder. Random slots roll one perk from their list.
- Column 1Smooth Ballistics · or · Accurized Ballistics · or · Field Choke
- Column 2Perfectionist
- Column 3Snapshot · or · Custom Optics · or · Oiled Frame
- Column 4Self Spotter
Item hash 1742712674