Bad Juju
"If you believe your weapon wants to end all existence, then so it will." - Toland the Shattered
Source: Exotic Bounty
Stats
PvP damage
- Optimal TTK (s)
- 0.87
- Optimal kill
- 2.66 bursts (8 crit)
- Body-shot TTK (s)
- 1.33
- Body shots to kill
- 4 bursts (12 body)
- Crit damage
- 25
- Body damage
- 17
From Mercules904's weapon stats spreadsheet (Rise of Iron era), for the weapon without damage perks.
Armor ammo perks
Chest armor and boots can each raise this weapon's Inventory.
The bar shows the base value; the lighter band is the range this item's perks can reach. Exact amounts are shown where they're known (Inventory perks and armor ammo perks). For other perks Bungie's D1 data only says which way a stat moves (▲▼). Inventory is the hidden stat behind reserve ammo; it's only converted to a round count for rocket launchers, the one weapon type with published D1 numbers. Stats in italics were hidden in-game.
Roll builder
CompareThis roll
Full AutoThis weapon can be fired in full auto mode.

Hip FireThis weapon has bonus accuracy while firing from the hip.
Armor Piercing RoundsThese iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
◆ Equip Speed◆ Range
String of CursesAfter each kill, this weapon will reload instantly and increase damage for a short time. Kills will help charge your super.
Every perk Bad Juju can roll
Column by column, as in the roll builder. Random slots roll one perk from their list.
- Column 1Full Auto
- Column 2Smooth Ballistics · or · Soft Ballistics · or · Smart Drift Control
- Column 3Hip Fire
- Column 4Armor Piercing Rounds · or · Send It · or · Perfect Balance
- Column 5String of Curses
Other versions
Item hash 135862170